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Sunday, October 11, 2026
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This Spooky-Cute Brain-Teaser Serves as the Perfect Replacement to Spooky Scares

Not every autumn fright journey must scare you. From beloved classics for example Scooby-Doo to endearing shows like Over the Garden Wall, plenty of spooky-season staples offer entertainment without requiring raising your heart rate. Moreover, a increasing selection of spooky-cute games including autumn atmosphere, yet without the truly terrifying level of fear. Gloomy Eyes was released in the fall, and serves as an excellent relaxing choice to the truly terrifying titles of this year.

This title screenshot
Visual: Creators, Studio, Design Group, Be Revolution/Untold Tales

A Distinctive Self-Coop Quest

Known as a solo collaboration puzzle game, Gloomy Eyes teams up a undead youth named Gloomy and a mortal child known as Nena as they begin an adventure to return daylight to their shadowy realm. They look is similar to stylized dolls mixed with the puppets from a Laika film. The light-complected and heavy-lidded aesthetic draws inspiration from the visual style of Gothic fantasy movies, and the narrative is a classic suitable for everyone tale. These two forms an strong friendship over the span of the game’s numerous levels as Nena tries to prove to her clerical relative that, hey, perhaps zombies aren’t half bad.

Creative Problem-Solving Features

The innovative term originates from the game’s interactive problem-solving. When Gloomy and Nena cross paths, players alternate amidst the budding companions to solve puzzles and move forward through the stages. As an undead, Gloomy cannot pass through the brightness of a lamppost, while Nena may be grabbed by wandering undead except if a beam is focused on them.

They have to work in tandem — in practice, players control them together — to advance through areas. Nena might relocate or temporarily shut off lights to create passages for Gloomy, while the intellectually curious youth will use his zombie strength to shift around objects in the surroundings, creating routes for Nena.

Gloomy Eyes visual
Visual: Creators, ATLAS V, 3DAR, Be Revolution/Untold Tales

Engaging Environment Creation

The puzzles remind me a little of The Gardens Between, in the way the areas are suspended, model-like constructions that the camera pans around in sync with your heroes. Gloomy Eyes’ environments are quite fun, guiding the friends around a amusement park and through a spooky mansion, among other places. Players can use a “diorama view” feature that permits you to view from afar and rotate the areas, both to appreciate the designs and search for ways that may not have been obvious.

Small Challenges and General Adventure

This represents one of the only difficulties with Gloomy Eyes. Like other titles with a fixed perspective, it’s not always clear where the protagonists may or may not travel. You may need to simply collide with a multiple different objects to figure out which ones are interactable, as it’s not always intuitive.

Nonetheless, those minor challenges don’t get in the way of a eerie-adorable good time. Gloomy Eyes runs on the short side, with approximately several hours worth of brain-teasers. Later levels combine light sneaking and dynamic sequences with the problem-solving, as Gloomy Eyes marches toward a fulfilling — and moderately unforeseen — finale.

Accessibility and Summary

Those shying away from the frights of fear-inducing games should definitely try Gloomy Eyes. The game is out on Nintendo platform, Sony system, PC, and Xbox, and is currently on sale for a quarter off on game marketplaces.

Gloomy Eyes has been released on various systems and offers a enjoyable choice for players looking for Halloween fun minus the fear factor.

The writer

Cheryl Walsh

Elara is a linguist and writer with a passion for exploring the nuances of language in everyday life, sharing discoveries from years of research.

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